Adult Diricawl
Traits
Evasion. If the diricawl is subjected to an effect that allows it to make a Dexterity saving throw to take only half damage, the diricawl instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.
Actions
Teleport (Recharge 4-6). The diricawl magically teleports, along with any equiment it is wearing or carrying, up to 40 feet to an unoccupied space it can see. Before or after teleporting, the diricawl can make one beak attack.
Beak. The diricawl makes an attack with its beak.